The Center for Dungeon Management, Book 1: Gate Crashers [LitRPG, 5x Chapter Releases Weekly!]
Self-Published
Community Rating
Description
In the United States, the Center for Dungeon Management (CDM) manages anything related to gates, like licensing crawlers, enforcing harvester safety standards, and prosecuting gate crashers–people who enter gates without licenses and dungeon rights. Dorion has aspirations of joining a guild or a crawl team, but to do that, he needs levels. Since he can’t afford a crawler license or gate fees, he signs on with the Pittsburgh branch of the CDM. By day, he is a cog in the machine of dungeon bureaucracy. By night, he volunteers to cull unclaimed gates, a CDM initiative to prevent dungeon surges. The crawler industry isn’t what Dorion expects, but when his little sister appears on his doorstep looking for a place to stay, his goal of becoming a professional crawler turns from a career objective into a necessity. He needs the money and the stability to give his sister the life he wished he had. Solo Leveling meets Grimgar, Ashes and Illusions–This litRPG explores dungeon tropes through the lens of government administration. The MC isn’t an overpowered crawler making headlines. He’s a normal guy with a clipboard, an overflowing inbox, and a dream. What to expect: -Slow progression.MC is not the chosen one or the exception. He has to claw his way up like everyone else in the world. -Stats and skills that matter.Choosing to pursue one build means accepting its advantages as well as its disadvantages. MC doesn’t get to do everything, not even within his own class. -No MC romance plot.The MC is friends with and works with several female characters without deciding he wants to be with them. Romantic relationships appear in the background with other characters, but the MC falling in love or pursuing physical gratification isn’t a thing. -Twists on dungeon tropes.Many of the familiar elements of a dungeon gate story are here, but they are approached from a more grounded perspective where the dungeons are a part of a larger working-class world rather than the sole focus of the story. -A series that ends.The Center for Dungeon Management won’t go on for 12 books with no wrap-up in sight. The story has a beginning and an end that are already planned. I’ve finished the Wishlist trilogy on RR, and the final book (book 6) of Dead End Guild Master is starting soon (but is fully written already), so I have a track record of keeping this promise.
Information
- Status
- Ongoing
- Year
- 2026
- Author
- marshalcarper
- Followers
- 0
- Reviews
- 0
Related Links
Chapters(49 total)
- Chapter 1: Orientation0Feb 10, 2026
- Chapter 2: Emergency Contact0Feb 10, 2026
- Chapter 3: Unpaid Overtime0Feb 10, 2026
- Chapter 4: Crawler Recovery0Feb 10, 2026
- Chapter 5: Workplace Safety0Feb 11, 2026
- Chapter 6: Professional Indecision0Feb 12, 2026
- Chapter 7: Performance Improvement Plan0Feb 13, 2026
- Chapter 8: Budget Cuts0Feb 14, 2026
- Chapter 9: Surveillance Duty0Feb 15, 2026
- Chapter 10: Child Labor Laws0Feb 16, 2026
- Chapter 11: Safety Violations0Feb 17, 2026
- Chapter 12: Entrepreneurs0Feb 18, 2026
- Chapter 13: How Did You Get This Job?0Feb 19, 2026
- Chapter 14: Protesters0Feb 20, 2026
- Chapter 15: Analog Processes0Feb 21, 2026
- Chapter 16: Customer Feedback0Feb 22, 2026
- Chapter 17: Occupational Hazard0Feb 23, 2026
- Chapter 18: Data Preservation0Feb 24, 2026
- Chapter 19: Air Quality0Feb 25, 2026
- Chapter 20: Proprietary0Feb 26, 2026
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